Film Sound

Working to picture: capturing usable location sound and building a soundtrack that supports the image.

Sound for picture has a different success condition from music work: it must serve something that already exists. A beautiful recording that fights the edit is a failure, and a modest one that disappears into the scene is a success.

The module starts on location, because that is where the material is either won or lost. Dialogue recorded in the wrong place cannot be rescued convincingly, so a large part of this work is judgement made before the take.

Spatial formats are covered as concepts, so you understand what surround and immersive mixing ask for and how a downmix behaves. We do not claim a specific speaker configuration for practical work; ask about the current facilities when you enquire.

Curriculum

  1. Location recording

    • Boom and radio microphone technique
    • Judging and controlling a location's noise
    • Recording usable dialogue in difficult conditions
    • Timecode, sync and reporting
  2. Sound effects and Foley

    • Recording your own effects
    • Foley technique and material choice
    • Building and organising a library
    • Matching effects to picture
  3. Sound design

    • Creating a sound that does not exist
    • Layering and processing for character
    • Using silence and contrast
    • Serving story rather than showing off
  4. Post-production

    • Conforming to a picture edit
    • Dialogue, effects and music stems
    • The final mix for picture
    • Delivery specifications and loudness for broadcast
  5. Spatial concepts

    • How stereo, surround and immersive formats differ
    • Panning and placement against the frame
    • Downmix compatibility
    • What each format asks of a mix

What you will be able to do

  • Record dialogue on location that survives post-production.
  • Create and place effects that read as part of the scene.
  • Build a soundtrack in separate stems and mix it against picture.
  • Deliver to a broadcast or festival specification.

Practical components

The practical component includes a location recording exercise outside the studio, because the difficulty of location sound is the location, not the equipment.

Sound Engineer Training